Doodle Fly
@dtecx
A Doodle-Jump-style game whose left and right presses are the spike-rate difference of six descending neuron types, with the whole FlyWire v783 brain simulated in the browser and no trained readout. The interesting part is that it ships its own controls: with the eyes swapped the fly falls 41 to 44 times in two minutes instead of 0 to 1, and blinded it hops in place, both switchable in the app. The target platform is picked by the game and fed to LC10a small-object detectors, which the README lists as a hand-made interface alongside the button mapping.
Sources checked
Every fact above was read from these pages on the date the entry was added.
- raw.githubusercontent.com https://raw.githubusercontent.com/dtecx/doodle-fly/HEAD/README.md
- dtecx.github.io https://dtecx.github.io/doodle-fly/